(3) the goods tokens: this kind of goods generation currency in the game occurs is less, but there is some existing in the game, and its important degree after common currency. ?Such as legend "compound", "gold bars" and a game called "radiation 3" of the "cap", actually some materials, some equipment in also may be the tokens, such as someone Shouting "five hundred iron ore change a XX shield" this form is goods tokens form, but also is similar to barter.
Here helping to mention: if a game of this kind of goods tokens can flow, so wow gold could form the goods tokens market, there will be a mention
Three, we discuss each to source
First is the source:
(1) to the NPC buy equipment: when you buy equipment to the NPC, and if the game is set up to give you bind on equip (that is, the equipment can only with their own or destroy), so you buy in that moment, there is equal to the number of the gold price equipment disappear in the world, that is to reduce the amount of money sloshing within the system, so the consequences of everyone than before a rich (for example reason: suppose that a small market a total of 10 units goods, a total of 50 units every five units, this time currency monetary equivalent to 1 unit, if the goods? This time currency holder tore down the ten dollars, wow gold kaufen then only 40 units, so this time the currency every four units monetary equivalent to 1 unit goods, also is the each unit currency worth more money before the? So when this, $10 from the world disappears, other 40 units of money become more valuable, and here is also so)
http://www.ssayanthan.com/network/blogs/4sexpect/index.php?pst_id=101045
http://youbuddies.com/blogs/4smothat/index.php?pst_id=105292
http://artistlyfe.com/blogs/2150/22868/howling-blast-now
